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Engineering Subjects

The core ideas from each subject of a software engineering degree, explained in plain English with demos you can play. Use these as a first explanation or a revision aid, alongside your own course.

Subject map

EngineeringfoundationsComputingand codeSoftwareengineeringEmbeddedsystems

1/4 Maths, science and systems thinking explain how real things behave.

Engineering foundations

  • Engineering Mathematics

    The maths engineers use daily: how things change, how to solve many equations at once, and how to model a system over time.

    3 topics

  • Engineering Science

    The physics underneath engineering: electric circuits, forces and motion, and how energy moves and gets lost.

    3 topics

  • Environmental and Sustainable System Engineering

    How to design systems with their full environmental cost in mind, from raw materials to disposal, including the energy used by software.

    3 topics

  • System Engineering Principles

    How to think about a whole system, not only its parts: feedback, the V-model, and finding failures before they happen.

    3 topics

Computing and programming

  • Digital Fundamentals

    How computers work at the lowest level: binary numbers, logic gates, and circuits that remember.

    3 topics

  • Engineering Computing (C)

    Programming close to the machine with C: how code becomes a program, how memory really works, and why pointers matter.

    3 topics

  • Software Engineering Design (C++)

    Designing software with C++: objects and polymorphism, safe resource handling, and reusable design patterns.

    3 topics

  • Algorithms and Analysis

    How to measure whether code will scale, and the classic algorithms for sorting and finding the shortest path.

    3 topics

  • Computing Theory

    What computers can do in principle: simple machines, the Turing machine, and problems no program can ever solve.

    3 topics

Software engineering

Embedded systems